VP25-JP001 Elemental HERO Thunder Giant – Voltic Thunder
Warrior/Fusion/Effect, LIGHT, Lv 6, ATK 2400, DEF 1500
2 “Elemental HERO” monsters with different Attributes
Must be Fusion Summoned. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) If this card is Special Summoned and your opponent controls more cards than you do: You can destroy all other cards on the field.
(2) You can Tribute this card Fusion Summoned using a Normal Monster as material, then target 1 “Elemental HERO” monster in your GY; Special Summon it.
VP25-JP003 Light Water Dragon
Sea Serpent, WATER, Lv 4, ATK 1400, DEF 1300
This card’s name is always treated as “Water Dragon”. You can only use the effect of this card’s name once per turn.
(1) You can banish this card you control; Special Summon 3 Level 5 or lower WATER and/or WIND Dinosaur monsters from your Deck in Defense Position, but their effects are negated, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Dinosaur and Sea Serpent monsters.
VP25-JP002 Drill Armed Dragon
Dragon/Effect, WIND, Lv 3, ATK 1100, DEF 400
You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can send this card and 1 other WIND monster from your hand to the GY; for the rest of this turn, all WIND Dragon monster you control will gain 300 ATK.
(2) You can banish any number of Dragon monsters that are Level 7 or higher and/or WIND from your GY; add 1 Dragon monster from your Deck to your hand with a Level equal to the number banished, except “Drill Armed Dragon”.






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