Note: It appears the cards were revealed at 5 PM JST because the watch the White Rabbit has, at least in the Disney Movie, is set to 5 o’Clock.
DBCB-JP015 M∀LICE
Level 3 DARK Cyberse Effect Monster
ATK 1200
DEF 300
You can only use this card name’s (1)st and (3)rd effects once per turn each.
(1) If this card is Normal or Special Summoned: You can Set 1 “M∀LICE” Trap from your Deck with a different name from the cards in your GY.
(2) You take no battle damage from battles involving “M∀LICE” Link Monsters that point to this card.
(3) If this card becomes banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.
DBCB-JP016 M∀LICE
Level 3 DARK Cyberse Effect Monster
ATK 1500
DEF 300
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
(1) During your Main Phase: You can banish 1 “M∀LICE” card from your hand, then you can draw 2 cards.
(2) Monsters destroyed by battle with a “M∀LICE” Link Monster that points to this card are banished instead of being sent to the GY.
(3) If this card becomes banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.
DBCB-JP017 M∀LICE
Level 3 DARK Cyberse Effect Monster
ATK 900
DEF 300
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
(1) During your Main Phase: You can banish 1 “M∀LICE” monster from your Deck, also all “M∀LICE” monsters you control will gain 600 ATK for the rest of this turn.
(2) “M∀LICE” Link Monsters that point to this card cannot be destroyed by card effects.
(3) If this card becomes banished: You can pay 300 LP; Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Link Monsters.
DBCB-JP018 M∀LICE
Link-3 DARK Cyberse Link Effect Monster
ATK 2300
Links: Left; Right; Bottom
Materials: 2+ monsters, including a “M∀LICE” monster
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
(1) If this card is Special Summoned: You can add 1 “M∀LICE” Spell from your Deck to your hand.
(2) The original ATK and DEF of all Effect Monsters your opponent controls are swapped while this card points to a monster.
(3) If this card becomes banished: You can pay 900 LP; Special Summon it, then you can banish 1 Cyberse monster from your Deck.
DBCB-JP020 M∀LICE
Link-3 DARK Cyberse Link Effect Monster
ATK 2500
Links: Top; Bottom Left; Bottom Right
Materials: 3 monsters, including a “M∀LICE” monster
You can only use this card name’s (1)st and (2)nd effects once per turn each.
(1) (Quick Effect): You can target 1 of your banished “M∀LICE” cards; shuffle it into the Deck, and if you do, banish 1 card on the field. This effect and its activation cannot be negated if this card points to a monster.
(2) If this card becomes banished: You can pay 900 LP; Special Summon it, and if you do, its ATK becomes doubled.
DVCB-JP021 M∀LICE IN UNDERGROUND
Field Spell Card
You can only activate 1 card with this card’s name per turn.
(1) When this card resolves, you can banish 1 “M∀LICE” card from your hand, Deck, or GY.
(2) “M∀LICE” Link Monsters you control gain 3000 ATK while you have 3 or more banished “M∀LICE” Traps with different names.
(3) If you control any “M∀LICE” Link Monsters, your opponent’s monsters can only target them for attacks.
DBCB-JP022 M∀LICE MTP-07
Normal Trap Card
You can only activate 1 card with this card’s name per turn.
You can activate this card the turn it was Set, by banishing 1 face-up “M∀LICE” monster you control.
(1) Add 1 “M∀LICE” monster from your Deck to your hand, then, if you control a “M∀LICE” Link Monster, you can banish 1 card on the field.
Note: MTP stands for “Mad Tea Party”. 07 refers to Chapter 7 “A Mad Tea-Party”. The monster with Dormouse is “Mad Hacker“, from Battle of Chaos.
DBCB-JP023 M∀LICE GWC-06
Normal Trap Card
You can only activate 1 card with this card’s name per turn.
You can activate this card the turn it was Set, by banishing 1 face-up “M∀LICE” monster you control.
(1) Special Summon 1 “M∀LICE” monster from your GY or banishment, then, if you control a “M∀LICE” Link Monster, you can gain LP equal to the Summoned monster’s original ATK.
Note: GWC stands for “Grin without (a) Cat”, a quip by Alice in the novel. 06 refers to Chapter 6 “Pig and Pepper”, the chapter the quip is from.
DBCB-JP024 M∀LICE TB-11
Trap Normal Card
You can only activate 1 card with this card’s name per turn.
You can activate this card the turn it was Set, by banishing 1 face-up “M∀LICE” monster you control.
(1) Special Summon 1 “M∀LICE” monster from your Deck, or, if your opponent controls 3 or more cards, you can Special Summon 1 “M∀LICE” Link Monster from your Extra Deck instead. The Summoned monster cannot attack or activate its effects this turn.
Note: TB probably means “Twinkling begins with a T!” (or Three Blasts”), a line from Chapter 11 of Alice’s Adventures in Wonderland “Who Stole the Tarts?”
It might be also referencing “Through the Looking Glass” with “White Pawn (Alice) to play, and win in eleven moves” and Move 9.
REPRINTS:
DBCB-JP025 Dotscaper
DBCB-JP026 Aloof Lupine
DBCB-JP027 Topologic Zeroboros
DBCB-JP028 Allure of Darkness
DBCB-JP029 Cynet Backdoor
DBCB-JP030 Dimensional Fissure











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