CHO2-EN028 Spellbook of the Grand Circle
Normal Spell Card
Add 4 “Charmer” monsters with different Attributes from your Deck, GY, and/or banishment to your hand, then shuffle 2 cards from your hand into the Deck. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using “Charmer” or “Familiar-Possessed” monsters from your hand or field, also your opponent cannot activate cards or effects when a monster is Fusion Summoned this way. You can only use each effect of “Spellbook of the Grand Circle” once per turn.
CH02-EN041 Charmers of the Grand Circle
Level 6 LIGHT Spellcaster Fusion Effect Monster
ATK 1850
DEF 1500
Materials: 2+ “Charmer” or “Familiar-Possessed” monsters
If this card is Fusion Summoned: You can activate this effect, for each different original Attribute used for its Fusion Summon (max. 4), you can apply 1 effect from this list. You can choose the same effect more than once. Resolve each effect before choosing again.
• Gain 800 ATK
• Add 1 “Possessed” Spell/Trap from your Deck to your hand
• Return 1 card on the field to the hand
• Special Summon 1 Spellcaster monster from your GY.
You can only use this effect of “Charmers of the Grand Circle” once per turn.
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