YGOrganization

Let’s Learn Science With New “Magnet Warriors”! [BPRO]

So let’s say I turn marbles into a rail gun.

NeoArkadia NeoArkadia
Oct 17, 2025, 11:57 AM - 10/17/2025
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A theme originally used by the Duel King himself. It’s a theme that specializes in combining together. Magnet Warrior has grown by utilizing new + and – Tactics.

BPRO-JP004 Jishaku no Senshi Magnet Tellusrion (Magnetic Warior Magnet Tellusrion) [Tellusrion the Magna Warrior]
Level 8 EARTH Rock Special Summon Effect Monster
ATK 2500
DEF 2500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing 1 “Magnet Warrior Σ+” and 1 “Magnet Warrior Σ-” from your hand, face-up field, and/or GY.
(1) Once per turn, when your opponent activates a card or effect (Quick Effect): You can target 1 monster your opponent controls; destroy it, or, if it was an EARTH monster at activation, you can take control of it instead.
(2) During your opponent’s turn (Quick Effect): You can Tribute this card; Special Summon 2 of your banished “Magnet Warrior Σ” monsters.

BPRO-JP005 Magnet Warrior Σ+
Level 4 EARTH Rock Effect Monster
ATK 1800
DEF 1500
You can only use the (3)rd effect of this card’s name once per turn.
(1) All opponent’s monsters must attack, if able, while you control an EARTH monster.
(2) You choose the attack targets for your opponent’s attacks while they control an EARTH monster.
(3) If this card is sent to the GY: You can target 1 Level 4 or lower “Magnet Warrior” monster in your GY, except “Magnet Warrior Σ+”; add it to your hand or Special Summon it.

BPRO-JP006 Magnet Warrior Σ-
Level 4 EARTH Rock Effect Monster
ATK 1500
DEF 1800
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) You can reveal this card in your hand; Fusion Summon 1 Fusion Monster from your Extra Deck, using Rock monsters from your hand and/or field, including this card in your hand.
(2) If this card is Normal or Special Summoned: You can send 1 Level 8 “Magna Warrior” monster from your Deck to your GY.
(3) Once per turn, when an attack is declared between 2 EARTH monsters: You can negate that attack.

BPRO-JP034 Choudendou Senki Plasma Magnum (Conduction Knight Plasma Magnum)
Level 7 EARTH Rock Fusion Effect Monster
ATK 2300
DEF 2800
Materials: 2 EARTH Rock monsters
You can only use the (1)st and (3)rd effect of this card’s name each once per turn.
(1) If this card is Fusion Summoned: You can add 1 “Magnet” Normal, Quick-Play, or Field Spell from your Deck to your hand.
(2) Monsters on the field become EARTH.
(3) You can send 1 Level 8 “Magna Warrior” monster from your Deck to your GY; immediately after this effect resolves, Normal Summon 1 Level 4 or lower “Magnet Warrior” monster.

BPRO-JP053 Magnet Bonding
Quick-Play Spell Card
(1) During the Main Phase: Activate 1 of these effects (but you can only use each effect of this card’s name once per turn);
● Add 1 “Conduction Warrior Linear Magnum ±” or 1 Level 4 or lower “Magnet Warrior” monster from your Deck to your hand.
● Add 1 Level 8 “Magna Warrior” monster from your Deck to your hand.
● Fusion Summon 1 Rock Fusion Monster from your Extra Deck, by shuffling Rock monsters from your hand, field, GY, and/or banishment into the Deck.

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