YGOrganization

Promotion Pack 2026 [OCG]

You wouldn’t cheat at card games, right?

NeoArkadia NeoArkadia
Nov 4, 2025, 10:51 AM - 11/4/2025
comments
Share:

フォーリンチーター Fallin’ Cheatah
Level 3 FIRE Beast Effect Monster
ATK 1100
DEF 2200
(1) Cannot be Tributed or used as material for a Fusion, Synchro, Xyz, or Link Summon.
(2) If a monster(s) is Special Summoned to your opponent’s field while this monster is on the field: You can target 1 of them; switch control of it and this card, but that monster cannot be Tributed or used as material for a Fusion, Synchro, Xyz, or Link Summon while this monster is on the field.

Note: Fallen + Falling; Cheetah sounds like Cheater.

影装騎士 ブラック・ジャック Eisou Kishi Black Jack (Black Jack the Shadow-Armored Knight)
Level 10 DARK Warrior Synchro Effect Monster
ATK 0
DEF 0
Materials: 1 Tuner + 1+ non-Tuner monsters
(1) Cannot be destroyed by battle.
(2) Each time a card(s) is placed in your opponent’s Spell & Trap Zone: Excavate cards from the top of your Deck until you excavate a monster and equip it to this card, also place the rest on the bottom of the Deck in any order.
(3) Gains ATK/DEF equal to the total Levels of the monsters equipped to this card x 300.
(4) If the total Levels of the monsters equipped to this card are more than 21, destroy it.

恐依のペアルックマ!! Osoroi no Pair-Lookuma!! (Pair Bear Scare!!)
Quick-Play Spell Card
You can only activate 1 card with this card’s name per turn. You can only use the (2)nd effect of this card’s name once per Duel.
(1) Your opponent can reveal 1 “Pair Bear Scare!!” in their hand or Deck, and if they do, each player gains 2000 LP. Otherwise, destroy 1 monster they control.
(2): If this card is sent from the field to the GY: Add this card to your opponent’s hand.

Note: Osoroi means Matching Clothes or Costumes usually, but here it’s read as Fear Filled.

Sente Hisshou (Early Palm Gets the Win)
Continuous Spell Card
(1) Once per turn, when an attack is declared involving your monster: You can roll a six-sided die and apply this effect to your battling monster based on the result, until the end of this turn. If you activate this effect during a battle involving 2 monsters in the same column, choose which effect to apply without rolling a die.
● 1 or 4: The first time it would be destroyed by battle or card effect, it is not destroyed.
● 2 or 5: It loses 500 ATK, also it is unaffected by activated Spell/Trap effects, except “Early Palm Gets the Win”.
● 3 or 6: It gains 1000 ATK, also it can make up to 2 attacks on monsters during each Battle Phase.

海老須神鮮まつり Ebisu Shinsen Matsuri
Trap Continuous
(1) Once per Chain, if an Effect Monster(s) is Special Summoned: You can target 1 of them; Special Summon 1 “Shinsen Token” (Aqua/WATER/Level 3/ATK 0/DEF 0) to its controller’s opponent’s field in Defense Position.
(2) At the start of the Battle Phase: You can destroy this card and as many Tokens on the field as possible, and if you do, Special Summon 1 “Ebisu Token” (Fairy/WATER/Level 7/ATK ?/DEF ?). Its ATK/DEF become the number of Tokens destroyed by this effect x 700.

Share: