The Artwork for the New Pack
TW02-JP042 ジェムナイトマスター・ダイヤ-ディスパージョン Gem-Knight Master Dia Dispersion (Gem-Knight Master Diamond Dispersion)
Level 9 EARTH Rock Fusion Effect Monster
ATK 3000
DEF 2600
Materials: 3 “Gem-” monsters
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) During the Main Phase (Quick Effect): You can send this card to the GY; Special Summon up to 3 non-Rock “Gem-” monsters with different names from your Extra Deck and/or GY, ignoring their Summoning conditions, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion Monsters.
(2) When your “Gem-Knight” Fusion Monster is destroyed by battle while this card is in your GY: You can Special Summon this card.
TW02-JP043 ジェムナイト・ネピリム Gem-Knight Nepyrim
Level 4 LIGHT Fairy Effect Monster
ATK 1550
DEF 1600
You can only use the (1)st, (2)nd, and (3)rd effect of this card’s name each once per turn.
(1) If this card is Normal or Special Summoned: You can add 1 “Gem-Knight” card from your Deck to your hand, except “Gem-Knight Nepyrim”, also any effect damage your opponent takes during the Main Phase for the rest of this turn is halved.
(2) During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 “Gem-” monster.
(3) If this card is sent from the hand or Deck to the GY: You can send 1 card from your hand to the GY, and if you do, Special Summon this card.
TW02-JP044 ジェムナイト・ヴォイドルーツ Gem-Knight Voidroots (Gem-Knight Hollowcore)
Level 7 DARK Fiend Effect Monster
ATK 1950
DEF 2450
You can only use the (1)st and (2)nd effect of this card’s name each once per turn.
(1) You can send 1 “Gem-Knight” Normal Monster or “Gem-Knight Fusion” from your Deck to the GY; Special Summon this card from your hand in Defense Position.
(2) When your opponent activates a card or effect and you control a “Gem-Knight” Fusion Monster (Quick Effect): You can banish 3 “Gem-Knight” cards from your GY, including this card; negate that effect, then all “Gem-Knight” monsters you currently control gain 1000 ATK.
TW02-JP045 Gem-Knight Dispersion
Normal Spell Card
(1) Activate 1 of these effects (but you can only use each effect of this card’s name once per turn);
● Fusion Summon 1 “Gem-Knight” Fusion Monster from your Extra Deck, using monsters from your hand or field as material. If you have “Gem-Knight Fusion” in your GY, you can also use up to 2 non-Rock “Gem-Knight” monsters from your Deck or Extra Deck.
● Add 1 “Gem-” monster from your Deck or banishment to your hand, also any effect damage your opponent takes during the Main Phase for the rest of this turn is halved.
Reprints:
Gem-Knight Tourmaline
Gem-Knight Crystal
Gem-Knight Lapis
Gem-Armadillo
Gem-Knight Obsidian
Gem-Knight Lazuli
Gem-Knight Quartz
Crystal Rose
Brilliant Rose
Gem-Knight Ruby
Gem-Knight Aquamarine
Gem-Knight Topaz
Gem-Knight Citrine
Gem-Knight Prismaura
Gem-Knight Amethyst
Gem-Knight Zirconia
Gem-Knight Seraphinite
Gem-Knight Master Diamond
Gem-Knight Lady Lapis Lazuli
Gem-Knight Lady Brilliant Diamond
Gem-Knight Lady Rose Diamond
Cairngorgon, Antiluminescent Knight
Gem-Knight Phantom Quartz
Gem-Knight Fusion
Absorb Fusion
Brilliant Fusion







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