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LIMITED PACK GX -Osiris Red-

GX Season 1 getting a lot of love

Satchmo Satchmo
Apr 11, 2025, 4:12 AM - 04/11/2025
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Choudendou Senshi Linear Magnum ± (Superconduction Warrior Linear Magnum ±) / Conduction Warrior Linear Magnum ±
EARTH Rock / Special Summon / Effect
LV7 2700/1300
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 2 “Magnet Warrior” monsters whose original Level is 4 or lower from your hand, Deck, and/or face-up field to the GY. You can only Special Summon “Conduction Warrior Linear Magnum ±” once per turn this way. You can only use the 1st and 2nd effect of this card’s name each once per turn.
(1) You can target 1 other EARTH monster on the field; this card gains ATK equal to half that monster’s until the end of this turn.
(2) If this card is destroyed and sent to the GY: Add it to your hand.

Renkingama – Chaos Distill (Alchemic Kettle – Chaos Distill) / Chaos Distill
Continuous Spell
You can only use the 2nd effect of this card’s name once per turn.
(1) Any card sent to your GY is banished instead.
(2) You can activate 1 of these effects;
● Add 1 “Macro Cosmos”, or 1 card that mentions it, from your Deck to your hand, except “Chaos Distill”.
● If “Macro Cosmos” is on the field: Banish this face-up card from the Spell & Trap Zone; add 1 LIGHT monster with ? ATK from your Deck to your hand.

Hero’s Rule 1: Five Freedoms
Normal Trap
You can only use the 2nd effect of this card’s name once per turn.
(1) Target up to 5 cards in any GY(s); banish them.
(2) If this card is in your GY, except the turn it was sent there: You can banish it, then target 1 of your banished “Elemental HERO” monsters; Special Summon it, ignoring its Summoning conditions.

Daemon’s Matador / Archfiend Matador
DARK Warrior / Ritual / Effect
LV6 0/0
You can Ritual Summon this card with “Ritual of the Matador”. You can only use the 1st effect of this card’s name once per turn.
(1) If this card is Ritual Summoned: You can add 2 “Archfiend” cards from your Deck to your hand, except “Archfiend Matador”, also this card cannot attack this turn.
(2) Cannot be destroyed by battle, also you take no battle damage from battles involving this card.
(3) If this card battles a monster, after damage calculation: Destroy that monster, and if you do, inflict 1000 damage to your opponent.

Matador Kourin no Gishiki Dark Paseo (Ritual of the Matador Advent – Dark Paseo) / Ritual of the Matador
Ritual Spell
You can only use the 2nd effect of this card’s name once per turn.
(1) Ritual Summon 1 “Archfiend Matador” from your hand, by Tributing monsters from your hand and/or field whose total Levels equal 6 or more.
(2) You can banish this card from your GY; Special Summon 1 non-Ritual “Archfiend” monster from your hand.

Winged Kuriboh
Elemental HERO Avian
Elemental HERO Burstinatrix
Elemental HERO Sparkaman
Elemental HERO Clayman
Elemental HERO Bubbleman
Elemental HERO Wildheart
Elemental HERO Necroshade
Elemental HERO Bladedge
Ancient Gear Golem
Ojama Yellow
Ojama Green
Ojama Black
Armed Dragon LV3
Armed Dragon LV5
Armed Dragon LV7
Etoile Cyber
Blade Skater
Cyber Tutu
Cyber Prima
Steamroid
Drillroid
Cyber Dragon
Des Koala
Des Kangaroo
Big Koala
Hydrogeddon
Oxygeddon
Water Dragon
Helios the Primordial Sun
Elemental HERO Flame Wingman
Elemental HERO Thunder Giant
Elemental HERO Tempest
Elemental HERO Wildedge
Elemental HERO Shining Flare Wingman
Cyber Blader
Cyber Twin Dragon
Cyber End Dragon
Master of Oz
Miracle Fusion
Skyscraper
Power Bond
Future Fusion
Bonding – H2O
Macro Cosmos

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