Time for Infernoids!
Update 1: Two Performapals
Update 2: Infernoid Boss and Spell/Trap.
Infernoid Nehemoth
Level 10 FIRE Fiend-Type Special Summon Effect Monster
ATK 3000
DEF 3000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 “Infernoid” monsters total from your hand/Graveyard while the combined Level/Rank of all monsters you control is 8 or less, and cannot be Special Summoned by other ways. (1) When this card is Special Summoned: You can destroy all other monsters on the field. (2) Once per turn, when a Spell/Trap Card, or a Spell/Trap Effect is activated: You can Tribute 1 monster you control; negate that activation, and if you do, banish it. (This effect can be activated during your opponent’s turn).
Kakuseisuru Rengoku / Awakened Purgatory
Trap Continuous
(1) During each of your Standby Phases: You can send 1 or 2 “Infernoid” monster(s) from your Main Deck to the Graveyard. (2) If you control a non-“Infernoid” monster, send this card to the Graveyard.
Infernoids have even more monsters, starting with Infernoid Adramelech. The theme’s complete info will be revealed next month in V Jump, so get hype.

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